IçIN BASIT ANAHTAR C# ISTRUCTURALEQUATABLE NEDIR öRTüSüNü

Için basit anahtar C# IStructuralEquatable nedir örtüsünü

Için basit anahtar C# IStructuralEquatable nedir örtüsünü

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The individual calls to IEqualityComparer.Equals end and the IStructuralEquatable.Equals method returns a value either when a method call returns false or after all array elements or tuple components have been compared.

In this case you don't want to change your class implementation so you don't wantoverride the Equals method. this will define a general way to compare objects in your application.

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LBushkinLBushkin 131k3333 gold badges217217 silver badges265265 bronze badges 11 8 Why emanet't you just specify an IEqualityComparer yourself that does this? What does the IStructuralEquatable interface add to this?

Although I think the gains from hamiş boxing will be less than the cost for having CanEqual. In that case you should seal your types and you no longer need CanEqual. Sealing also katışıksız some performance benefits.

The generic tuple classes (Tuple, Tuple, Tuple, and so on) and the Array class provide explicit implementations of the IStructuralEquatable interface. By casting (in C#) or converting (in Visual Basic) the current instance of an array or tuple to an IStructuralEquatable interface value and providing your IEqualityComparer implementation kakım an argument to the Equals method, you C# IStructuralEquatable Kullanımı birey define a custom equality comparison for the array or collection.

1 My understanding is that it's used for collection like types, and encapsulates the structural part of the comparison, but leaved the comparison of the elements to a comparer passed in by the user. But I'm hamiş really sure if I really got it.

Ancak, articles1 ve articles3 dizileri aynı makale çıbanlıklarına farklı sıralarda iye evetğundan, CompareTo metodu farklı bir ayar döndürür ve bu dizilerin yapısal olarak hemayar olmadığını belirtir.

The reason why you need the IStructuralEquatable is for defining a new way of comparision that would be right for all the objects .

In all my years of development and blogging I never thought I would be writing about how amazing a C# struct is, how awesome IEquatable is, and how C# 7 features make implementing all of it mind blowing.

Programlama dillerinde en mühim OOP(Object Oriented Programing) mimarilarından olan class konstrüksiyonsına bakarak elan yalın kat düzeyde davranışlemler gerçekleştirmemizi sağlayan ve mukannen bir küme engellemelerı yanında barındıran struct yapısını C# diline özel ele alacağız.

Now that our struct is immutable the actual issue comes up when you need to compare these values. When I started to write the code to fix the bug I just decided that "hey I have the old values, I yaşama just compare each of them":

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Being able to specify IStructuralEquatable/IStructuralComparable in such cases is actually useful. It would also be inconvenient to pass a TupleComparer or ArrayComparer everywhere you want to apply this type of comparison. The two approaches are not mutually exclusive.

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